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azeroth survivors build

Volley Trap

Hunter · derived spell group · difficulty Needs testing · strength Needs testing

Volley Trap is a derived Hunter package on the Azeroth Survivors build guide. The core cards are real extracted spells: Volley, Explosive Trap, Multi Shot, Aimed Shot. We did not invent their damage or cooldowns. We also did not run this list to a 15:00 clear, so difficulty and strength stay Needs testing.

Volley and Explosive Trap are the Hunter AOE/ground spells. Aimed Shot is the highest single-target bolt in the extracted pool. That sentence is a count from the class file, not a review.

Hunter starts with Arcane Shot and unlocks Aspect of the Cheetah at level 5. Drafting still offers three cards per level — you will not see all four cores at once. Off-class spells do not appear; passives do. Read the full kit on the Hunter class page.

Core cards (rank 1)

New spell · Epic

Volley

Ground · AOE

Damage
8
Cooldown
9s
Range
24 yd
Area / targets
7 / 1
  • Rank 2: Damage 8 » 10.4 · Cooldown 9s » 8.37s · Area 7 » 7.56 yd · Lasts 5s » 5.5s
  • Rank 3: Damage 10.4 » 12.8 · Cooldown 8.37s » 7.78s · Targets 1 » 2 · Area 7.56 » 8.12 yd · Lasts 5.5s » 6s
  • Rank 4: Damage 12.8 » 15.2 · Cooldown 7.78s » 7.24s · Area 8.12 » 8.68 yd · Lasts 6s » 6.5s
New spell · Uncommon

Explosive Trap

Ground · AOE

Damage
22
Cooldown
8s
Range
14 yd
Area / targets
5 / 1
  • Rank 2: Damage 22 » 28.6 · Cooldown 8s » 7.44s · Area 5 » 5.4 yd
  • Rank 3: Damage 28.6 » 35.2 · Cooldown 7.44s » 6.92s · Targets 1 » 2 · Area 5.4 » 5.8 yd
  • Rank 4: Damage 35.2 » 41.8 · Cooldown 6.92s » 6.43s · Area 5.8 » 6.2 yd
New spell · Epic

Multi Shot

Bolt · Single/multi-target

Damage
10
Cooldown
2s
Range
26 yd
Area / targets
— / 3
  • Rank 2: Damage 10 » 13 · Cooldown 2s » 1.86s
  • Rank 3: Damage 13 » 16 · Cooldown 1.86s » 1.73s · Targets 3 » 4
  • Rank 4: Damage 16 » 19 · Cooldown 1.73s » 1.61s
New spell · Rare

Aimed Shot

Bolt · Single-target

Damage
48
Cooldown
4s
Range
32 yd
Area / targets
— / 1
  • Rank 2: Damage 48 » 62.4 · Cooldown 4s » 3.72s
  • Rank 3: Damage 62.4 » 76.8 · Cooldown 3.72s » 3.46s · Targets 1 » 2
  • Rank 4: Damage 76.8 » 91.2 · Cooldown 3.46s » 3.22s

How to use this build

  1. On the menu, pick Hunter and any race the race table lists (table itself: Needs testing).
  2. Start in a low menu-order zone such as Elwynn Forest unless you already know the map. Best zone for this build: Needs testing.
  3. Prefer the core names when the three-card draft shows them. If the draft is all passives, the talent page lists what each stat does — key talent picks: Needs testing.
  4. Movement: Aspect of the Cheetah on F from level 5.

Other derived builds

Extracted Hunter kit notes

Hunter is class id 3 with color #ABD473. The extracted pool has 7 spells. Derived role label: DERIVED from spell kinds in data.rs, not stated by game = Mixed AOE/single-target / ranged (2 AOE-tagged spells in the role object). Beginner rating in the class file: Needs testing. Base stats: max HP 135, move speed 7.0 yd/s, pickup range 4.5 yd, crit 5%. Plate (Warrior/Paladin) +40 HP; Shaman/Druid/Hunter/Rogue +15 HP; others (cloth) +0.5 speed Starting spell id arcane_shot (Arcane Shot).

Mobility is Aspect of the Cheetah (spell id 5118), kind Haste 1.7, key F, unlock level 5, cooldown 14s, duration 5s. Description from the class file: Run 70% faster for 5 sec. Best use of this mobility: Needs testing.

Race rows in the 1.12 reference table that list Hunter: Dwarf (Alliance), Night Elf (Alliance), Orc (Horde), Tauren (Horde), Troll (Horde). Table note: External reference (WoW 1.12.1 character-create rules), the game build reads available combos from client data; TODO verify in game. Alliance races ids [1,3,4,7], Horde [2,5,6,8] per menu.rs:23-24. In-game race list: Needs testing. Class file race note: NOT in repo source (menu derives races at runtime from client CreatureDisplayInfo of class trainers). Listed per WoW 1.12 race/class rules — TODO verify in game. Listed races on this class object: Dwarf, Night Elf, Orc, Tauren, Troll.

Arcane Shot (id arcane_shot, spell id 3044) is a Bolt in the Hunter pool and is the starting spell. Derived role tag: Single-target. Rank-1 values from the class file: 13 damage, — DoT/s, 1s cooldown, 28 yd range, — area, 1 targets, 0s duration. Effect field: None. Pickup priority vs other Hunter cards: Needs testing.

Multi Shot (id multi_shot, spell id 2643) is a Bolt in the Hunter pool. Derived role tag: Single/multi-target. Rank-1 values from the class file: 10 damage, — DoT/s, 2s cooldown, 26 yd range, — area, 3 targets, 0s duration. Effect field: None. Pickup priority vs other Hunter cards: Needs testing.

Serpent Sting (id serpent_sting, spell id 1978) is a Bolt in the Hunter pool. Derived role tag: Single/multi-target. Rank-1 values from the class file: 2 damage, 4 DoT/s, 2.6s cooldown, 26 yd range, — area, 2 targets, 9s duration. Effect field: None. Pickup priority vs other Hunter cards: Needs testing.

Volley (id volley, spell id 1510) is a Ground in the Hunter pool. Derived role tag: AOE. Rank-1 values from the class file: 8 damage, — DoT/s, 9s cooldown, 24 yd range, 7 area, 1 targets, 5s duration. Effect field: None. Pickup priority vs other Hunter cards: Needs testing.

Explosive Trap (id explosive_trap, spell id 13812) is a Ground in the Hunter pool. Derived role tag: AOE. Rank-1 values from the class file: 22 damage, 4 DoT/s, 8s cooldown, 14 yd range, 5 area, 1 targets, 0s duration. Effect field: None. Pickup priority vs other Hunter cards: Needs testing.

Concussive Shot (id concussive_shot, spell id 5116) is a Bolt in the Hunter pool. Derived role tag: Single-target. Rank-1 values from the class file: 8 damage, — DoT/s, 3s cooldown, 28 yd range, — area, 1 targets, 0s duration. Effect field: Slow(0.5, 4.0). Pickup priority vs other Hunter cards: Needs testing.

Aimed Shot (id aimed_shot, spell id 19434) is a Bolt in the Hunter pool. Derived role tag: Single-target. Rank-1 values from the class file: 48 damage, — DoT/s, 4s cooldown, 32 yd range, — area, 1 targets, 0s duration. Effect field: None. Pickup priority vs other Hunter cards: Needs testing.

AOE-looking rows in this pool (kind or derived role matching aoe/nova/ground): Volley, Explosive Trap. That filter is a string check on extracted fields, not a live-play rank.

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Data as of source commit `eb9bbe3` (2026-10-13) (OutThisLife/azeroth-survivors-re main).